Shockwave Player had still not been developed, and the sole means of publishing content remained generating executable applications. Director 3.0 was the last version by MacroMind, and released in 1989 which introduced XObjects to Lingo.
A Windows version was available in the early 1990s. Director 2.2 was released in 1988, and included the Lingo scripting language with extensibility provided by Xtras. VideoWorks was rebranded as Director 1.0 in 1987. Animations are initially limited to the black and white of early Macintosh screens. Shockwave originated with the VideoWorks application developed by MacroMind for the original Apple Macintosh. In February 2019, Adobe announced that Adobe Shockwave, including the Shockwave Player, would be discontinued effective April 9, 2019. Adobe Flash and Adobe AIR are alternatives to Shockwave, with its 3D rendering capabilities, object-oriented programming language, and capacity to run as a native executable on multiple platforms. In July 2011, a survey found that Flash Player had 99% market penetration in desktop browsers in "mature markets" (United States, Canada, United Kingdom, France, Germany, Japan, Australia, and New Zealand), while Shockwave Player claimed only 41% in these markets.
Video game developers developed hundreds of free online video games using Shockwave, publishing them on websites such as Miniclip and. Various graphic adventure games were developed with Shockwave then, including The Journeyman Project, Total Distortion, Eastern Mind: The Lost Souls of Tong Nou, Mia's Language Adventure, Mia's Science Adventure, and the Didi & Ditto series. ĭuring the 1990s, Shockwave was a common format for CD-ROM projectors, kiosk presentations, and interactive video games, and dominated in interactive multimedia. Shockwave supports raster graphics, basic vector graphics, 3D graphics, audio, and an embedded scripting language called Lingo. Adobe then acquired Shockwave with Macromedia in 2005. MacroMind originated the technology Macromedia acquired MacroMind and developed it further, releasing Shockwave Player in 1995. Such content could be viewed in a web browser on any computer with the Shockwave Player plug-in installed. Developers originate content using Adobe Director and publish it on the Internet. Adobe ShockwaveĪdobe Shockwave (formerly Macromedia Shockwave and MacroMind Shockwave) is a discontinued multimedia platform for building interactive multimedia applications and video games. We’re supportive of Adobe’s announcement today, and we look forward to working with everyone to make the web even better.Not to be confused with. It’s taken a lot of close work with Adobe, other browsers, and major publishers to make sure the web is ready to be Flash-free. If the site continues to use Flash, and you give the site permission to run Flash, it will work through the end of 2020. If the site migrates to open web standards, you shouldn’t notice much difference except that you'll no longer see prompts to run Flash on that site. If you regularly visit a site that uses Flash today, you may be wondering how this affects you. We will remove Flash completely from Chrome toward the end of 2020. Chrome will continue phasing out Flash over the next few years, first by asking for your permission to run Flash in more situations, and eventually disabling it by default. These open web technologies became the default experience for Chrome late last year when sites started needing to ask your permission to run Flash. They also work on both mobile and desktop, so you can visit your favorite site anywhere.
They’re also more secure, so you can be safer while shopping, banking, or reading sensitive documents. This trend reveals that sites are migrating to open web technologies, which are faster and more power-efficient than Flash. Today usage is only 17 percent and continues to decline. Three years ago, 80 percent of desktop Chrome users visited a site with Flash each day. But over the last few years, Flash has become less common.
Today, Adobe announced its plans to stop supporting Flash at the end of 2020.įor 20 years, Flash has helped shape the way that you play games, watch videos and run applications on the web.